Fusion Rifles

This is primarily a transcription of Castle’s amazing video that you should watch post haste. “Nobody Understands THIS about Fusion Rifles…" - Castle Content

Since D1, I’ve greatly enjoyed Fusion Rifles as they’re one of the most unique weapons Destiny has to offer. They’re also pretty darn confusing to reason about. Now that fusions have been completely reworked and rebalanced during Season 15, it’s time to forget most of what I knew and dive back in.

Archetypes

In Destiny 2, some behaviour was included by default on weapons and changed to the idea of a “Frame” which you may also hear referred as an “Intrinsic Perk”.

FrameDescriptionBolts (To Kill)DamageCharge Time
High-ImpactSlow-firing and high-damage. This weapon is more accurate when stationary and aiming down sights.5 (4)621000ms
PrecisionThis weapon’s recoil pattern is more predictably vertical.7 (5)40740ms
AdaptiveA well-rounded grip, reliable and sturdy.7 (5)39660ms
Rapid-FireDeeper ammo reserves. Slightly faster reload when magazine is empty.9 (7)29460ms

Stat Preferences

From the Fusion Rifle rework TWAB:

  • High-Impact: Less reliant on Stability, can stack a bit more Range.
  • Rapid-Fire: More reliant on Stability, less reliant on Range.

Since these are at opposite ends of the frame spectrums, presuambly we can fill in the blanks for the intermediate frames.

Charge Time and Damage Changes

This has long been a source of confusion for me so here’s deal for now.

TypeNameCharge TimeDamage
PerkAccelerated Coils-40ms-2%
PerkLiquid Coils+40ms+2%
PerkBackup Plan-30%-20%
MasterworkCharge Time-40ms-2%
ModCharge Time-40msNO CHANGE!