Chroma Rush
For complete perks, see d2gunsmith.com, light.gg or destinytracker.com.
Chroma Rush is one of the many beautiful new weapons available in S14. It’s a 720 RPM Rapid-Fire Frame Auto Rifle; the only available in the game apart from Arctic Haze. See how they compare over on light.gg. Artic Haze suffered from a punishing base recoil and a lack of stability and damage-dealing perks whereas Chroma has both of those in spades.
PvP Thoughts
AR’s were most recently meta a few seasons back when the 600 RPM variant dominated the Crucible. They’ve since been tuned a bit and haven’t seen much play since the dawn of 120 RPM Hand Cannons. 720s are a bit more interesting since presumably a faster rate of fire means more flinch, and flinch is how ARs win gunfights against their slower, more stable-shooting brethren.
- As a 720 RPM Auto, Chroma’s base Aim Assist and Stability are very good. I’d like to avoid spending the core slots on perks that provide incremental benefits to those very good stats, like
Dynamic Sway Reduction
orTap the Trigger
. These perks buff already strong core attributes. Don’t get me wrong; they’re phenomenal perks, but you already knew that. - I’m also avoiding an emphasis on
Range
. If you spend every column on maximizingRange
, you’re adding a whopping 3m of falloff at the cost of otherwise S-tier perks. - Its base Recoil is 45 and I’ve made great use of several rolls that have no
Recoil
-adjusting Barrels.
All of that being said, nearly every perk in the final two columns is terrific. E.g. Thresh
is great, but I’m not calling it out here because you don’t need a wishlist to tell you it’s a good perk (i.e. it needs to harmonize with another perk or combo of perks on the weapon to warrant being part of a roll.)
PvE Thoughts
I absolutely love 720 RPM Autos in PvE; perhaps my favourite weapon type across all of Destiny. I was sad to see my beloved Steelfeather Repeater be sunset but c’est la vie. Of the new perks on Chroma Rush (Heating Up
, Tunnel Vision
and Adrenaline Junkie
), only Adrenaline Junkie
is compelling in PvE. It does work, but only in niche situations where you can keep your grenades up. Sure there are builds that can do that, but you don’t need this wishlist to tell you that you’re looking for a single perk.
Here we’re going with old reliable combos. Subsistence
was recently buffed to ease off the penalty to your reserves, and is an absolute S-tier perk now.
π₯ Catching Fire (pvp)
With Heating Up
and Kill Clip
going, Chroma Rush feels like a longer-range Recluse. Kill Clip
takes you from an optimal TTK of 9h1b/0.77s
to 6h2b/0.60s
and your body shot TTK from 1.17s
to 0.83s
. Heating Up
seems practically designed for Auto Rifles, buffing your Accuracy, Stability and Recoil π€― “But Slif, Heating Up
will go to waste while I’m reloading to proc Kill Clip”. The reload is snappy; you’ll have time. Throw on some some Auto Rifle reload mods if you’re concerned.
- Collector’s Edition Roll
- Barrels:
Smallbore
- Magazines:
Steady Rounds
- Perks 1:
Heating Up
- Perks 2:
Kill Clip
- Masterworks:
Stability MW
- Barrels:
- Extended Perks (referred to with a ‘+’ below)
- Barrels:
Smallbore
,Polygonal Rifling
,Corkscrew Rifling
,Fluted Barrel
,Chambered Compensator
,Arrowhead Brake
- Magazines:
Steady Rounds
,Tactical Mag
,Flared Magwell
,Accurized Rounds
- Barrels:
Variant | Chance | 1 in ? |
---|---|---|
π₯π₯π₯π Collector’s Edition | 0.04% | 2268 |
π₯π₯π₯ CE (+barrels) | 0.18% | 549 |
π₯π₯π₯ CE (+magazines) | 0.13% | 756 |
π₯π₯π₯ CE (*masterworks) | 0.18% | 567 |
π₯π₯ (+barrels, +magazines) | 0.55% | 183 |
π₯π₯ (+barrels, *masterworks) | 0.73% | 137 |
π₯π₯ (+magazines, *masterworks) | 0.53% | 189 |
π₯π₯ (+barrels, +magazines, *masterworks) | 2.18% | 45 |
π₯ (*barrels, *magazines, *masterworks) | 2.78% | 36 |
π¨ Color Wheel (pvp)
This is similar to the above roll, swapping out Heating Up
in exchange for Tunnel Vision
, which perhaps more synergistically procs on reload along with Kill Clip
.
- Collector’s Edition Roll
- Barrels:
Smallbore
- Magazines:
Steady Rounds
- Perks 1:
Tunnel Vision
- Perks 2:
Kill Clip
- Masterworks:
Stability MW
- Barrels:
- Extended Perks (referred to with a ‘+’ below)
- Barrels:
Smallbore
,Polygonal Rifling
,Corkscrew Rifling
,Fluted Barrel
,Chambered Compensator
,Arrowhead Brake
- Magazines:
Steady Rounds
,Tactical Mag
,Flared Magwell
,Accurized Rounds
- Barrels:
Variant | Chance | 1 in ? |
---|---|---|
π¨π¨π¨π Collector’s Edition | 0.04% | 2268 |
π¨π¨π¨ CE (+barrels) | 0.18% | 549 |
π¨π¨π¨ CE (+magazines) | 0.13% | 756 |
π¨π¨π¨ CE (*masterworks) | 0.18% | 567 |
π¨π¨ (+barrels, +magazines) | 0.55% | 183 |
π¨π¨ (+barrels, *masterworks) | 0.73% | 137 |
π¨π¨ (+magazines, *masterworks) | 0.53% | 189 |
π¨π¨ (+barrels, +magazines, *masterworks) | 2.18% | 45 |
π¨ (*barrels, *magazines, *masterworks) | 2.78% | 36 |
π Still Life (pve)
Both Subsistence
and Rampage
form the core of this roll.
- Collector’s Edition Roll
- Barrels:
Hammer-Forged Rifling
- Magazines:
Accurized Rounds
- Perks 1:
Subsistence
- Perks 2:
Rampage
- Masterworks:
Range MW
- Barrels:
- Extended Perks (referred to with a ‘+’ below)
- Barrels:
Hammer-Forged Rifling
,Smallbore
,Corkscrew Rifling
,Full Bore
,Extended Barrel
- Magazines:
Accurized Rounds
,Extended Mag
,Appended Mag
,Tactical Mag
- Barrels:
Variant | Chance | 1 in ? |
---|---|---|
ππππ Collector’s Edition | 0.04% | 2268 |
πππ CE (+barrels) | 0.17% | 604 |
πππ CE (+magazines) | 0.13% | 756 |
πππ CE (*masterworks) | 0.18% | 567 |
ππ (+barrels, +magazines) | 0.50% | 201 |
ππ (+barrels, *masterworks) | 0.66% | 151 |
ππ (+magazines, *masterworks) | 0.53% | 189 |
ππ (+barrels, +magazines, *masterworks) | 1.98% | 50 |
π (*barrels, *magazines, *masterworks) | 2.78% | 36 |
πΌ Captured Moment (pve)
Same as the roll above, centered around Feeding Frenzy
and Kill Clip
.
- Collector’s Edition Roll
- Barrels:
Hammer-Forged Rifling
- Magazines:
Accurized Rounds
- Perks 1:
Feeding Frenzy
- Perks 2:
Kill Clip
- Masterworks:
Range MW
- Barrels:
- Extended Perks (referred to with a ‘+’ below)
- Barrels:
Hammer-Forged Rifling
,Smallbore
,Corkscrew Rifling
,Full Bore
,Extended Barrel
- Magazines:
Accurized Rounds
,Extended Mag
,Appended Mag
,Tactical Mag
- Barrels:
Variant | Chance | 1 in ? |
---|---|---|
πΌπΌπΌπ Collector’s Edition | 0.04% | 2268 |
πΌπΌπΌ CE (+barrels) | 0.17% | 604 |
πΌπΌπΌ CE (+magazines) | 0.13% | 756 |
πΌπΌπΌ CE (*masterworks) | 0.18% | 567 |
πΌπΌ (+barrels, +magazines) | 0.50% | 201 |
πΌπΌ (+barrels, *masterworks) | 0.66% | 151 |
πΌπΌ (+magazines, *masterworks) | 0.53% | 189 |
πΌπΌ (+barrels, +magazines, *masterworks) | 1.98% | 50 |
πΌ (*barrels, *magazines, *masterworks) | 2.78% | 36 |